Radio Waves Generator
The Radio Waves generator creates expanding concentric wave patterns from a central origin point. Waves can take various shapes and fade as they propagate outward.
Overview
Radio Waves simulates the propagation of waves from a source, like ripples in water or radio signal patterns. Multiple waves spawn at regular intervals and expand outward with configurable shapes, speeds, and visual properties.
Animation Settings
Wave Origin
X Position
| Range | Default | Description |
|---|---|---|
| 0 to canvas width | Center | Horizontal position of the wave source |
Y Position
| Range | Default | Description |
|---|---|---|
| 0 to canvas height | Center | Vertical position of the wave source |
Wave Properties
Frequency
| Range | Default | Description |
|---|---|---|
| 0.1-5.0 | — | How often new waves spawn |
Higher values create more closely-spaced concentric rings. Lower values create isolated expanding shapes.
Start Thickness
| Range | Default | Description |
|---|---|---|
| 1-10 | — | Width of waves when they spawn |
End Thickness
| Range | Default | Description |
|---|---|---|
| 1-10 | — | Width of waves at maximum expansion |
Waves can thicken or thin as they expand depending on these values.
Wave Shape
| Option | Description |
|---|---|
| Circle | Circular expanding rings |
| Square | Square expanding outlines |
| Triangle | Triangular expanding shapes |
| Pentagon | Five-sided expanding shapes |
| Hexagon | Six-sided expanding shapes |
| Octagon | Eight-sided expanding shapes |
| Star | Star-shaped expanding patterns |
Profile Shape
Controls how brightness is distributed across the wave thickness:
| Option | Description |
|---|---|
| Solid | Uniform brightness across the wave |
| Fade Out | Bright at center, fading toward edges |
| Fade In | Dim at center, bright at edges |
| Fade In and Out | Bright in middle, dim at both edges |
Propagation Speed
| Range | Default | Description |
|---|---|---|
| -2.0 to 2.0 | — | How fast waves expand |
- Positive values - Waves expand outward from origin
- Negative values - Waves contract inward toward origin
- Zero - Waves remain stationary
Wave Lifetime
| Range | Default | Description |
|---|---|---|
| 10-100% | — | How long waves remain visible as percentage of maximum |
Lower values make waves disappear before reaching the canvas edge.
Start Rotation
| Range | Default | Description |
|---|---|---|
| 0-360° | — | Initial rotation of shaped waves |
Only available for non-circle shapes. Determines the starting angle of the shape.
End Rotation
| Range | Default | Description |
|---|---|---|
| 0-360° | — | Final rotation of shaped waves |
Only available for non-circle shapes. Waves rotate from Start to End Rotation as they expand.
Visual Effects
Amplitude Decay
| Range | Default | Description |
|---|---|---|
| 0.0-5.0 | — | How quickly wave brightness fades with distance |
Higher values make waves dim faster as they expand. Lower values keep waves bright longer.
Workflow Tips
Sonar/Radar Effect
- Use Circle shape
- Set Propagation Speed to 0.5-1.0
- High Amplitude Decay (2-3)
- Fade Out profile
- Medium Frequency (1-2)
Geometric Patterns
- Use Square, Hexagon, or Star shape
- Set Start and End Rotation different (0° to 45°)
- Low Amplitude Decay for visible patterns
- Higher Frequency for dense rings
Pulsing Origin
- Circle shape
- Very high Frequency (4-5)
- Short Lifetime (20-30%)
- Fast Propagation Speed
Spiral Effect
- Use any non-circle shape
- Large rotation difference (Start 0°, End 180°+)
- Long Lifetime
- Moderate Speed
Converging Waves
- Set Propagation Speed to negative value
- Position origin at canvas edge
- Waves will appear to converge toward the origin